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Session I (571-5)
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Session II
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Session III (H559)
Dream Room
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11:30 - 12:00 |
Sylwia Bielec & Denise Quildon
Reality Bytes?
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Denis Daignault & Tamara Lynch (553-6)
Has anybody
seen my umbrella?
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Tania Marchitello and Laura Sellitto
The Virtual Apple
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Reality Bytes?
Sylwia Bielec & Denise Quildon
Reality Bytes?: observational data as to what is
being accomplished through one-day technology in-service training for teachers.
The long-sought after but as yet unmaterialized computer
revolution promised to upend traditional teaching and school structure.
It was thought that educators would embrace these new electronic tools
that appeared in brand new computer labs in schools across the world. Solomon
& Solomon (1995) equate this initial stage of computer integration
to the "Field of Dreams" , tied to the beliefthat "put [technology]
there and it will be used"(1995, p. 38).Unfortunately, it takes more
than a lab full of shiny new machines to affect classroom processes that
have, for the most part, changed very little for the past several decades.
It is wise to ask what steps must be taken to ensure that technology, once
placed in a school, is used wisely and effectively by students and teachers
alike.
At the core of the effective classroom integration
of technology are teachers that are skilled, competent, confident, motivated
and innovative in the educational use of computers (Gilmore, 1995). For
the most part, school administrations In North America and Europe have
already identified in-service teacher training as essential in helping
educators fill this gap in their professional development (Zammit, 1992;
Faseyitan, 1996)and to help teachers adequately"meet the challenge
of computers in schools and optimise their instructional potential"
(Gilmore, 1995). There is an urgent need to focus critically on the quality
and nature of teacher training in this area so that teachers can develop
the requisite personal, professional, and technical competences to meet
the many challenges ofa sensitive integration of technology into the classroom
setting.
When assessing any type of in-service education program
it is important to examine both the factors that contribute to its success
as well as the context in which this training takes place. In the context
of a one-day training model, affectionately dubbed our "One Day Wonder,",
this paper will examine various aspects of the personal, professional and
technical competences that teachers currently require. It also explores
teacher attitudes toward both in-service training and toward the integration
of computers into their curricula This paper will also discuss the perceived
changing role of the teacher from primary vehicle for the delivery of information
to instructional designer. It will discuss the barriers to integration,such
as lack of time to learn and to prepare, inadequate facilities, lack of
administrative and technical support , and accelerating pace of change.
Concordia University's Centre for the Study of Learning
and Performance (CSLP) in partnership with the bilingual, Montreal-area
South Shore School Board (SSSB) began designing technology training initiatives
for teachers in April of 1997.In designing the One-Day Wonder, we needed
to incorporate the most positive aspects of an existing five-day model
into a flexible one-day, five-hour time frame, while remaining sensitive
to the varying degrees of computer experience, possible anxiety, and ambivalence
about in-service training in general that we expected to encounter from
teachers in different schools. With this is mind, an amalgam team, composed
of CSLP members and teacher-consultants from the South Shore School Board,co-designed
and co-implemented a primarily hands-on approach permitting teachers to
manipulate different software and peripherals in the context of a self-designed
project with the assistance and advice of trainers in the role of mentors.
Since September 1997, The One-Day Wonder has been
piloted eight times (between Sept 1997 and Nov 1997) in both elementary
and secondary school settings.Although preliminary open-ended evaluation
results indicate that overall teachers were satisfied with the training,
it is necessary and useful to examine in greater depth what long-term effects,
if any, have resulted from the One-Day Wonder in order to assess it relative
worth.
Has
anybody seen my umbrella?
Denis Daignault & Tamara Lynch (553-6 )
Has anybody seen my umbrella? CD-ROM
As the definition of the term literacy is expanded
to include computers and other media, the use of interactive technology
plays an important role in the conceptional development of this and similar
programs. The educational gaming aspects of the disk make up an important
element of the interactivity. An electronic storybookpermits the user complete
control over the pacing and review of the material.. The development of
deductive skills, expansion of vocabulary and word comprehension are encouraged
through a number of multi-level word games and other activities. Drill
and practice becomes a fun and constantly changing activity. Through the
use of storytelling and creative word play, the program provides a vehicle
for children to practice and develop a variety of language skills in an
entertaining but educational manner. In doing so, this CD-ROM takes the
process of the acquisition of literacy skills beyond the classroom through
a convergence of old techniques and new technology.
The
Virtual Apple
Tania Marchitello and Laura Sellitto
The Virtual Apple: Blending traditional and modern
media comfortably in teaching, learning, and in re-presenting learning.
Multimedia and telecommunicational technology are
innovative mechanisms in the educational realm. New approaches in education
often cause fear and anxiety for the teaching profession, particularly
at the elementary level where so many core skills and abilities must be
promoted in children. Taking this reality into consideration, we hope to
demonstrate that incorporating technology into the curriculum need not
be a fearful or uncomfortable experience for any of the classroom participants.
We have created a trans-disciplinary lesson plan
dealing with the growth of the apple. This lesson plan blends traditional
and modern media of teaching: Not only will technology be used by the students
in their construction of the project but it will also be used by the teacher
in preparing the students for this lesson along with other more tactile
and familiar manipulables for learning. Students will present their projects
using media as well.
Our lesson plan is geared towards the students in
the upper elementary levels, however, it could be modified to suit the
developmental abilities of children in lower grades. The goal of the lesson
plan is to encourage the students to use technology in the process and
or the final presentation of their project on the growth of the apple.
The class will be grouped (jigsawed) according to the seven stages of the
growth of the apple. The end product of the project will be in the form
of a pooled set of oral presentations, which allows for both the sharing
of resources and the revisiting of familiar pieces of information as newly
understood in their context of overview within the whole apple project.
Incorporating the use of technology for this project is meant to expose
the students gradually to technology and to avoid instilling anxiety in
any of the educational participants. Therefore, for example, students will
be provided with the opportunity to present in front of the class using
the means of media or mixed media for transmitting information with which
they feel most comfortable.
The use of technology provides the children with
a wider access to information. Learning to combine information from a variety
of different mediums can be very useful for future learning. Join us on
our journey to promote comfort and ease on all sides while using computers
creatively both inside and outside of the classroom. (Note: Our lesson
plan will be available for those who attend and would wish to have a copy).
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